Diagnosis: Volume 10, Issue 1, Pages 54-60
This op-ed discusses the advantages of leveraging natural language processing (NLP) in the assessment of clinical reasoning. It also provides an overview of INCITE, the Intelligent Clinical Text Evaluator, a scalable NLP-based computer-assisted scoring system that was developed to measure clinical reasoning ability as assessed in the written documentation portion of the now-discontinued USMLE Step 2 Clinical Skills examination.
Behavior & Information Technology
This study builds upon prior work in this area that focused on developing a machine-learning classifier trained on gaze data from web-related tasks to detect ASD in adults. Using the same data, we show that a new data pre-processing approach, combined with an exploration of the performance of different classification algorithms, leads to an increased classification accuracy compared to prior work.
Proceedings of the 2022 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies - p 2880–2886
This paper presents a corpus of 43,985 clinical patient notes (PNs) written by 35,156 examinees during the high-stakes USMLE® Step 2 Clinical Skills examination.
JMIR Medical Education: Volume 8 - Issue 2 - e30988
This article aims to compare the reliability of two assessment groups (crowdsourced laypeople and patient advocates) in rating physician error disclosure communication skills using the Video-Based Communication Assessment app.
JMIR Medical Education: Volume 8 , Issue 4
The Video-based Communication Assessment (VCA) app is a novel tool for simulating communication scenarios for practice and obtaining crowdsourced assessments and feedback on physicians’ communication skills. This article aims to evaluate the efficacy of using VCA practice and feedback as a stand-alone intervention for the development of residents’ error disclosure skills.
Journal of Applied Technology: Volume 23 - Special Issue 1 - Pages 30-40
The interpretations of test scores in secure, high-stakes environments are dependent on several assumptions, one of which is that examinee responses to items are independent and no enemy items are included on the same forms. This paper documents the development and implementation of a C#-based application that uses Natural Language Processing (NLP) and Machine Learning (ML) techniques to produce prioritized predictions of item enemy statuses within a large item bank.